Snippets from the short
Animation Reference Shoot

Usualy we try to shoot a reference before animating. This time, without a client, we got really really close to the edit created with this reference shoot. Sometimes the image stands still. This is where we realized in animation that we need more time.

Character creation Workflow
Character Rigs

Character rig with controlers

Topology of the face and body

Nice finger Shapes with the new Toon Rig

predefined Mouthshapes with the toon rig

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