Snippets from the short
Animation Reference Shoot

Usualy we try to shoot a reference before animating. This time, without a client, we got really really close to the edit created with this reference shoot. Sometimes the image stands still. This is where we realized in animation that we need more time.

Candle lights Dynamics Test

Props Shading
Character creation Workflow
Software used: Zbrush / Substance Painter / C4D
Hardware used: Wacom Cintiq / Companion for sculpting

Turntable of the Hires Model in Zbrush

Character Rigs

Character rig with controlers

Topology of the face and body

Nice finger Shapes with the new Toon Rig

predefined Mouthshapes with the toon rig

A rendering transformed into an oil painting for the credits scene
A rendering transformed into an oil painting for the credits scene
After all the artist got famous with that statue
After all the artist got famous with that statue
Every Artista should sing!
Every Artista should sing!
Those are the layers of sculpting you see disapear in the timelapse shot
Those are the layers of sculpting you see disapear in the timelapse shot
This is the old version of the bust. I changed the look to look innocent later on.
This is the old version of the bust. I changed the look to look innocent later on.
UV Layout in Substance Painter where I created the marble texture
UV Layout in Substance Painter where I created the marble texture
Sculpture in Viewport
Sculpture in Viewport
This rendering shows emotional bandwith of the sculpture
This rendering shows emotional bandwith of the sculpture

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